@startuml
sprite $file_waveform [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000028CDDDDDDDDDDDDDA005000000000000000000
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00000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
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000000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100000000
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000000000003677777777777777777777776300000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_FILE_WAVEFORM(_alias) ENTITY(rectangle,black,file_waveform,_alias,FA6 FILE_WAVEFORM)
!define FA6_FILE_WAVEFORM(_alias, _label) ENTITY(rectangle,black,file_waveform,_label, _alias,FA6 FILE_WAVEFORM)
!define FA6_FILE_WAVEFORM(_alias, _label, _shape) ENTITY(_shape,black,file_waveform,_label, _alias,FA6 FILE_WAVEFORM)
!define FA6_FILE_WAVEFORM(_alias, _label, _shape, _color) ENTITY(_shape,_color,file_waveform,_label, _alias,FA6 FILE_WAVEFORM)
skinparam folderBackgroundColor<<FA6 FILE_WAVEFORM>> White
@enduml